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Hugo Ruiz Quintana
Hugo Ruiz Quintana
2D & Level Artist en Crema
Madrid, Spain

Summary

● Game Developer with over 10 years in indie game development, combining a strong artistic foundation with strategic production leadership. With a background as a multidisciplinary artist, I understand pipelines from the inside. I take ownership of scope decisions, roadmap planning, and workflow optimization to help teams focus on what truly adds value. Passionate about improving how we work, I continuously challenge processes to make them smarter, more sustainable, and better aligned with long-term product vision.

● Alongside my industry work, I mentor students in Art Direction and Project Management, helping them develop structured thinking, creative confidence, and strong team dynamics.

● A lifelong gamer drawn to stylized worlds forged with soul, constantly exploring new mechanics and immersive storytelling experiences.

● Outside of game development, I have another great passion: baking! You might be surprised by how much it has taught me about juggling timing and precision.

Software proficiency

3ds Max
3ds Max
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Spine 2D
Spine 2D

Reel